Dota 2 Update - 7/1/2026https://store.steampowered.com/news/app/570/view/670621050832160174Over the past few days we've made various bug fixes and improvements:Dark Carnival Playing Regular and Turbo games now reward Scrap tickets. 6 Scrap can be traded for a Hero ticket of your choice. Regular games reward 2, Turbo games reward 1. Scrap is rewarded regardless of winning or losing. Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties Candyworks now displays if an offered item is already owned The Dark Carnival Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward Fixed the Ticket Trader not working after being unlocked for some players Fixed Ability Draft and cooperative bot matches not granting Tickets Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum Fixed Pick the Lock area gameplay changing with FPS Fixed Automaton Personas having the wrong hero chat wheel linesGeneral Players no longer need to select both high-demand roles in order to not spend a Role Queue Game for Ranked Roles. Instead, players need to select at least one of the high-demand roles in order to not spend a Role Queue Game. Innate abilities with an Area of Effect now correctly display their range in the world when hovering over the ability Fixed being able to enter the game without a hero in Captain's Mode if your team has picked a hero that is not available for random selection and no one has selected that hero at the end of the picking phase Fixed bots going after items near or under enemy towers Fixed bots getting stuck while dewarding Fixed being unable to close the in-game Coach dialog Fixed various server and client crashes Fixed being unable to spectate league matches Fixed a bug that would sometimes cause ability charges to get stuck for abilities with an Aghanim's Scepter upgrade when repeatedly dropping and picking up the Aghanim's Scepter Fixed recipes in stash automatically combining when receiving a shard from killing Tormentor Fixed Tower Glyph of Fortification Multishot attacks incorrectly having True Strike Fixed Dark Carnival Pies showing which hero is the real one versus an illusion Fixed sources of cleave benefitting from spell lifesteal Fixed Granite Golem healing more than expected with its aura Fixed Prowler's Shaman Desecrate decreasing more than the intended amount of base amor Fixed Wildwing Ripper's Toughness Aura not functioning as an auraItems Soul Ring's temporary mana now displays as a separate segment in the mana bar while it's available Fixed Conjurer's Catalyst not working if acquired while dead Fixed Conjurer's Catalyst Spellover not being affected by Area of Effect bonuses Fixed Gem of True Sight radius not updating dynamically with Area of Effect changing values Fixed Hand of Midas proccing Conjurer's Catalyst's Spellover Fixed Harmonizer not considering abilities with charges on cooldown Fixed Ironwood Nut giving the wrong primary stat bonus for certain heroes Fixed Ironwood Nut's bonus stats sometimes not displaying properlyHeroes Fixed Alchemist's Unstable Concoction not interacting correctly with Grimstoke's Soulbind Fixed Arc Warden Tempest Double not copying Ironwood Nut permanent bonus stats Fixed Arc Warden's Flux with Aghanim's Scepter having a brief window where the target is no longer silenced if one Flux ends on the target while a second Flux is still active on the target Fixed Arc Warden's Runic Infusion sometimes not immediately calculating the bonus stats when activating a Power Rune Fixed Bane permanently losing Nightmare if he casts the ability on a debuff immune unit that then attacks a unit that has been Nightmared by Rubick Fixed Bane's Enfeeble affecting multiple enemies if the enemies were right on top of each other Fixed Centaur Warrunner's Hoof Stomp triggering magic stick before the ability has finished casting